|It all starts with a rough mock-up|
|Stitching on the head of one model onto the body of another...|
|A 3D prop is rendered in Smith Micro's Poser Pro|
|Vue is the king of 3D landscape generators and it very intuitive to use. We start by sculpting our cliff.|
|Then it's into the Texture lab to give it some photo-realism...|
The beauty of using a 3D program such as Vue or Poser is that you're working in a virtual world with a virtual camera and virtual lights,so you can position your view point and lighting to match the live action/photographic elements perfectly. However photo realism comes at a price, rendering the final image can take a fair while, depending on how realistic you want it to look.
The vortex cloud started off as a photograph of a stormy sky. Cutting parts of the photograph and pasting them on to new layers, and using Photoshop’s distort tools such as Liquify and the Zoom Blur filter, we created the effect of the vortex.
|The Liquify Tool in PhotoShop is a great way to distort an image - but you do have to use with caution.|
We then applied Photoshop’s cloud filter to two transparent layers above the photograph, applied one in soft light and one in screen mode, and masked away parts of each layer and faded the opacity to get the effect we wanted.
|Working the magic in Adobe After Effects|
Back in Photoshop and with all the elements now in place, we worked on refining the elements and making the composition as striking and effective as possible.
|The 3D tools in Photoshop are surprisingly good|
|The finished cover|
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